Roll-N-Lock Bed Cover, Scratch Modeled and Textured by Drexdor Setina PB-400 modelled and converted by CEO.- Setina PB-400 modelled and converted by CEO. Kustom Signal Radars Modelled And Textured By - Jakub Coban EDGE Modeled,Textured and UV mapped by Dan with da van Made by YesAviation, Textures by YesAviation, Whelen Labels by Whelen Whelen Cencom Sapphire scratch modeled by Five0/OfficerFive0 emis textures by Five0/OfficerFive0, based off of CJ24's converted to gta 5 by Five0/OfficerFive0 Whelen Vertex Super-LED scratch modeled by Five0/OfficerFive0 Whelen Avenger scratch made and texuterd by 0taku Textures for the Vanilla Edge created by - Wolf Senpai_Senpai Designs Federal Signal Vanilla Edge modeled by - Wolf Senpai_Senpai Designs Par28 3D modeling and texturing, Joshua Tanner Emis textures for the MR6TC by OfficerFiveO Generic Linear light pack modeled, converted, and textured by Bueno SoundOff Intersector modelled & textured by RobertTM Whelen ION modelled and textured by CEO. Materials and Textures assembled by Fabe Converted and edited for IV by IronicRainbow Krul, TickleMyElmo, Blaster, HP Deskjet, Bigams, INSAN1TY, Billy J and Maurice97
A huge thanks to everyone below for helping make this project as good as it is. Templated and normals redon by Dan with da van Thanks to Bigams for providing high quality pictures of a real Tahoe Most included parts modeled and textured by Dan with da van Countless Textures and parts redone and remodeled by Dan with da Van 2015 Suburban by Carface converted to a 2019-2020 Tahoe PPV by Dan with da van Center area, steering wheel, door arm rests, & seats by Ubisoft, edited by OfficerUnderwood.
Mirrors & door handles by Ubisoft, fitted by Peralta Interior by ShadyDK14, fitted by Peralta, edited by Peralta and OfficerUnderwood with parts by Ubisoft Modifed into 2014 and converted to GTA V by OfficerUnderwood Rims, Chevy logos and some textures by Thehurk Released by Polecat324 & BayAreaBuggs for community enjoyment 1-3-17
Harley Davidson Electraglide Purchased by beautiful bastards at Code Zero Gaming Heavily edited this piece of shit into a polished piece of shit by OfficerUnderwood Textures by Taylor Swift, Thehurk, & OfficerUnderwood Interior purchased by TrentMU and FRGamer Poly Crunched, Textured, Converted by Thehurk. Ford explorer Base model purchased by Thehurk, GTAxB0SS, Requiem and Windows446 Chassis parts by Ubisoft, Reverse lights by OfficerUnderwood Front bumper by Ridgerunner, Grill by Vertex3D, modified by OfficerUnderwood Rear bumper, headlamps, & dash by be fast, modified by OfficerUnderwood & Carper 2010 Ford Taurus SHO by Turn 10 Studios, modified into 2016 Ford Taurus Police Interceptor by OfficerUnderwood Major support with screenshots, feedback, IRL pictures, etc by Steinberg, Lundy, Problematic, and Taylor Swift Realisim Edits and more optimization by Lundy
Optimized, Converted, Textured and stuff by Thehurk Due to vehicles here not using rambars I wont make them a permanent part of the vehicles. As far as I can tell, this is due to ELS and there is no work around for this when the rambar is an extra. The rambars dont act as a solid object in game. Any lights that are in doors or trunks will stay on the door or trunk when you open it. Working takedowns all pointing the correct direction. Slicktop units can have either a marked or unmarked livery. I've included 2 pics in the screenshots to show that the RCMP around here use Liberty lightbars, and do not use rambars (except on K9 vehicles). Replacement pack for LSPDFR based on Saskatchewan/Alberta RCMP vehicles.